Saturday, 6 March 2010

How do you know if your work is good!?

We had to come up with 5 questions to ask others in our tutor, basing it on whether your work was good or not. Questions we came up with:
>>Have you met the marking criteria?
This is quite a good question as it turns out none of us had actually looked at the marking criteria, and considering this is based on all 3 projects as a whole, we should know what they are already! So, the marking criteria is as follows:
LO1. Demonstrate knowledge of issues which arise from your relationship with audiences and/or users
LO2. Demonstrate evidence of problem solving through iterative and incremental development.
LO3. Understand approaches to exploration and enquiry leading to the development of innovative and novel ideas.
LO4. Demonstrate knowledge of design, management and publishing issues through the use of appropriate systems and formats.

>>Have you had any feedback from others?
This is a vital question. After completing a second quiz, which was an improved version, it turns out after more feedback from tutor, there are a few things I can amend to make it even better.

>>Does it relate to similar pieces of work?
This might help in terms of design and layout - why you have designed something in a particular way, why it worked or didn't, how can you improve upon this.

>>Is it an improvement to projects you have done before?
Similar to the question above, however this is directly aimed at comparing it to another project - possibly the same pathway project. e.g comparing the interactive narrative game to your quiz.

>>Have you received feedback from your target audience?
Each project is more than like;y to be designed or created with a target audience in mind. Receiving feedback from that particular group, will help gain further knowledge for improvements and what's working. It is thought that having a target audience in mind limits your creativity, yet on the other hand it can make your more creative.

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