Our finial project brief was to interpret an existing script. I decided to choose the Frankenstein script, the book by Mary Shelly. I chose to do this script, as I wanted to focus more on the visualisation side of things, rather than a great deal of animation, such as The Matrix script. I also wanted to improve on my modeling skills as I feel my last project was slightly basic.
To re-interpret my chosen script, I decided for my environment to be set in space. I included two characters, an alien – the scientist, and a human – the creation the alien makes come to life.
I started off by sketching and storyboarding what I needed to do. However, I made several environments throughout the project, mainly due to file sizes being too large, causing the corruption of my work. This made it very difficult under the time constraints. By starting various environments over, I feel my ideas did however progress and improve from the previous ones. There are still areas I would of liked to improve on, having had more time. There is a lack of animation, which I feel doesn’t portray the story very well. I would of also liked to of concentrated more on using effects, such as smoke, fire and particles, effects I originally wanted to include. I feel these factors would have definitely enhanced my project. Although I spent too much time trying to perfect my characters and lab, I am fairly happy with them. It is a definite improvement from my last project.
With the animation I do have, it took me a while to get to grips with. Eventually I had a reasonably good walk cycle for the alien. I also had a living object inside one of the tubes, which I created bones for and animated wriggling. I also unwrapped this, which was something new and challnging I had learnt.
Adding sound was also a challenge. I found many ‘lab’ sounds, such as bubbling, but I felt there wasn’t enough animation to add a specific sound to. I therefore found a track to play in the background.
In conclusion, I have enjoyed producing this project. I feel I have learnt a lot, and I am more aware of timings for specific tasks. I feel lack of animation has let down my project in terms of the story. Although the script I chose is more of a visualisation piece, I would still like to become a good animator. This project has made me feel that I have a lot to improve on, which I am enthused to do before and throughout next year.
Thursday, 26 May 2011
Monday, 23 May 2011
Tuesday, 17 May 2011
Thursday, 12 May 2011
Monday, 9 May 2011
Modelled lab..need to texture
Ok, so I thought I would screen shot a few things as I some of my files are still playing up. I managed to optimise a lot of the objects to reduce the file size and may have to use scanline renderer as this seems to actually work whereas mental ray doesn't seem to at the moment! Although I would prefer mental ray, even though it would take so much longer...
















Saturday, 7 May 2011
Lab
I've recently started my lab from scratch..again. This is probably my third attempt at it. The files have been getting too large or something because they eventually wasn't able to redner. Maybe it's my ancient computer who knows. So I've been extra careful in making this new one and trying tow work as quick as possible at the same time. I'm pretty sure this happened to me in the first term too! I must work better under pressure!
So I havn't textured most of it as of yet, as I just want to get the majority of it modelled first!












So I havn't textured most of it as of yet, as I just want to get the majority of it modelled first!












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