My fifth artefact concentrated on a combination of each principle that I have previously researched and experimented. Therefore I had to consider Anticipation, Secondary Action, Exaggeration and Timing. Although generally the principles of animation are not used individually, I attempted to show each of these clearly within this artefact. I animated this artefact to another sound clip from 11second club.
Anticipation is awaiting and predicting the next movement. As the character first rolls in shot on a chair, he is not facing the camera. I felt the anticipation was used here, as we are anticipating when he turns to directly face the camera. Anticipation was also used at the end, where his head leans towards the other chair, his head moves backwards before leaning forwards. Bearing in mind what I had learnt from the research project, anticipation is best used with a backwards movement prior to a forward movement. However, after presenting this, feedback suggested anticipation was the least obvious principle. Therefore to enhance this principle in my artefact, I am going to make these movements more noticeable.
Secondary action adds more life to a scene. To show this principle, I had my character sit on a chair throughout the animation. The leaning back and spinning of the chair was the secondary action that was used to make the animation more realistic, without overpowering the primary actions of his body and facial animation.
Exaggeration is used to emphasise an action. Throughout the whole of this animation I exaggerated most movements and facial expressions. This worked well, especially considering the dialogue used.
Finally timing establishes a characters mood, emotion and reaction to something. Timing was used when animating with the dialogue. For example, when the dialogue was sharp and blunt, so was the characters head movement. Feedback from this artefact overall suggested that the animation captured the point of what I have been researching well and that it ran smoothly.
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